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Devlog
Bug Fix 4/6/25
April 06, 2025
by
TheGoblinCode
Replaced Event System for proximity sound with Region ID instead; > Mobile players will no longer stutter when walking to the Waterfall > Waterfall, Cave, and Cabin now all have slightly more ambient...
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Bug Fix 03/17/25
March 18, 2025
by
TheGoblinCode
#bugfix
BugFix 03/17/25 - removed pickaxe from cave. [Misleading] - Fixed Cave hide scene transfer bug [Game breaking Hardlock] - Slightly Reworked for mobile [Player Accessibility] > - Added Black frames to...
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