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Escaping Eden

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Devlog

  • Bug Fix 4/6/25
    April 06, 2025 by TheGoblinCode
    Replaced Event System for proximity sound with Region ID instead; > Mobile players will no longer stutter when walking to the Waterfall > Waterfall, Cave, and Cabin now all have slightly more ambient... Continue reading
  • Bug Fix 03/17/25
    March 18, 2025 by TheGoblinCode#bugfix
    BugFix 03/17/25 - removed pickaxe from cave. [Misleading] - Fixed Cave hide scene transfer bug [Game breaking Hardlock] - Slightly Reworked for mobile [Player Accessibility] > - Added Black frames to... Continue reading
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