Bug Fix 4/6/25


  • Replaced Event System for proximity sound with Region ID instead;
    > Mobile players will no longer stutter when walking to the Waterfall
    > Waterfall, Cave, and Cabin now all have slightly more ambient sound design
  • Added slightly altered dialog to the narration based on choices made


Very short update! but a much needed one, the sound was bugging me. My focus right now is on my game jam project, which I don't have high hopes for, but I'm doing my best :> so keep an eye out for that!

Files

EscapingEden.zip Play in browser
78 days ago

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